Wednesday, November 17, 2004

Beware of what you wish...

... because it can get true. If being a videogame programmer implies this, I don't want to make it.

Of course, we standard codecrunchers also have crunchs and overtime, and ninety hour weeks; and on top of all that we have to endure the l337 people telling us how mediocre we are. F*ck 'em!


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